The Legend of Nixon, a Data-Driven NES Soundscape

09:02

Brian Chirls took the approval ratings for Richard Nixon’s presidency and using sounds from The Legend of Zelda’s classic Dungeon Theme, he made a data-driven soundscape of the public perception of Nixon’s tenure in the White House. Here’s what his approval rating looked like:

Richard Nixon Approval

And here’s the resulting audio track:

The sound effects mostly represent actions the protagonist Link takes like the “sword slash”, things that happen to him like a grunt when he gets hurt, or the status of the game like the low health alarm that beeps when Link has only half a “heart container” left and can only take one or two more hits before he dies and the game is over. The goal of this project is to create a piece of audio that sounds like a typical playthrough of the game and also accurately tells the story of Nixon’s fall as represented by the data.

What a cool example of using the familiar to explain or illustrate the unfamiliar. If you’ve ever played Zelda, you can clearly hear Nixon doing more and more poorly as the track goes on — he’s taking damage, the dungeon boss sound chimes in right around when Watergate is ramping up, and he’s gaining fewer hearts. It’s like he’s a novice player armed only with the wooden sword trying to defeat the level 3 dungeon without a potion…the end comes pretty quickly.

Tags: audio   Brian Chirls   music   politics   remix   Richard Nixon   The Legend of Zelda   video games

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