The Origin of 8-Bit Arcade Fonts

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Aided by Toshi Omagari, who wrote Arcade Game Typography, Vox’s Estelle Caswell explores the origins and history of 8-bit arcade fonts. From the description of the book:

Video game designers of the ’70s, ’80s, and ’90s faced color and resolution limitations that stimulated incredible creativity. With each letter having to exist in a small pixel grid, artists began to use clever techniques to create elegant character sets within a tiny canvas.

As the creator of a tiny pixelated typeface, I find this stuff infinitely fascinating.

Tags: Arcade Game Typography   books   design   Estelle Caswell   Toshi Omagari   typography   video   video games

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